Before Time (Primordial)
The Nameless Creates Existence
The consciousness without form — The Nameless — wills the universe into existence. Energy and matter coalesce; primal forces emerge. The first gods draw their substance from this act.
~4500 BC
Veeshan Claims Norrath — The Scar of Scale
The crystalline dragon-goddess Veeshan descends from the heavens and drags her claws across the frozen continent of Velious, leaving three enormous scars. This act declares Norrath as dragon territory. The Ring of Scale is formed and the Age of Scale begins.
~4500–3500 BC
The Age of Scale — Dragons Rule Norrath
Dragonkind spreads across all continents. Fire dragons claim the volcanic regions; ice dragons the polar north; sea serpents the deep oceans. No mortal race yet exists. Trakanon and other great wyrms establish their domains in what will become Kunark.
~3500 BC
The Gods Descend — The Elder Age Begins
The primal gods descend from the Planes to Norrath and begin shaping mortal races. Brell Serilis seeds the underground with dwarves, gnomes, and halflings. Tunare breathes life into the first elves. Rallos Zek forges the ogres and giants. Cazic-Thule creates the trolls. Prexus gives life to the Kedge. The Elder Age begins.
~3200 BC
Tunare Creates the Elven Races
Tunare, Mother of All, shapes the first High Elves (Koada'Dal) from the light of the moon and the living wood of the great forests. Later, she breathes a second gift — the Wood Elves (Feir'Dal), more in tune with the wild. Both are given Faydwer as their home.
~2900 BC
Innoruuk Twists the Elves — Birth of the Teir'Dal
Filled with hatred for Tunare's creation, Innoruuk kidnaps the High Elf king and queen — Peregrine and her consort — and subjects them to 400 years of torture in the Plane of Hate. Their degraded, corrupted offspring become the first Teir'Dal (dark elves), shaped entirely by hatred. They are cast back onto Norrath to spread that hatred.
~2000 BC
Rallos Zek's Army Assaults the Planes
Rallos Zek, drunk on the military power of his ogre and giant creations, launches an assault on the Planes of the Gods. The assault fails. In punishment, the assembled gods curse the ogre race with drastically reduced intelligence — ensuring they can never again be used as tools of conquest. The giants are similarly weakened.
~1800–700 BC
Rise and Fall of the Sebilisan Empire
The Iksar of Kunark rise to dominance, building the Sebilisan Empire — the greatest mortal civilization in Norrathian history. They enslave the Frogloks and other races, build the great city of Sebilis, and wage continuous war with the Ring of Scale. Trakanon and other elder dragons ultimately break the empire, leaving Kunark a continent of ruins and survival.
~1200 BC
The Erudite Exodus — Founding of Erudin
A group of magically gifted humans, dissatisfied with the political limitations of Qeynos and Freeport, sail to the continent of Odus. Over generations their magical studies transform them into a physically distinct race — the Erudites — taller, with enlarged craniums, utterly devoted to arcane knowledge. They build the great city of Erudin.
~700 BC
The Heretic War — Founding of Paineel
A faction of Erudites practicing necromancy and worshipping Bertoxxulous is expelled from Erudin. After a devastating civil war that tears a rift in the ground (The Hole), the heretics retreat to the edge of the abyss and found Paineel — city of the damned.
~600–200 BC
The Combine Empire
An ambitious union of mortal races under one banner, the Combine Empire builds great monuments and achieves diplomatic feats thought impossible. At its height the Combine stretches across much of Antonica. Its collapse fractures into the independent city-states of the modern era: Qeynos, Freeport, and others.
~Year 0 AC (Approx.)
The First Age of Adventure — EverQuest Begins
The current age. Adventurers from every race and class emerge, venturing into the dungeons and ruins of Norrath. The barriers between continents begin to fall as sailors reach Kunark. The ancient world opens again.
~Year 2 AC
The Ruins of Kunark — Lost Continent Rediscovered
Adventurers cross the great ocean and rediscover Kunark, the lost continent. The Iksar Empire's ruins are explored; Trakanon is awakened in undead form beneath Sebilis; the Ring of Scale mounts defenses. The Iksar race, long isolated, encounters outsiders for the first time in millennia.
~Year 4 AC
The Scars of Velious — Dragon Homeland Reached
Ships reach Velious — the frozen continent scratched by Veeshan. Three factions contend for supremacy: the Coldain dwarves, the Kromzek giants of Kael Drakkal, and the dragons of the Claws of Veeshan. The Sleeper's Tomb is found — and eventually, the imprisoned Kerafyrm is woken.
~Year 6 AC
Shadows of Luclin — The Moon Reached
Arcane teleportation spires make travel to the moon of Luclin possible. Entire civilizations are found there: the Vah Shir in Shar Vahl; the Shissar ruins; and the vast underground realm of Ssraeshza Temple. The moon has its own ecosystem, politics, and horrors.
~Year 8 AC
Planes of Power — The Gods' Realms Invaded
Mortals gain the power to assault the divine planes directly. Heroes storm the Plane of Fear, the Plane of Hate, the Plane of Growth, the Plane of War and others. At last they reach the Plane of Time, where the god Quarm — the four-headed nightmare — is defeated, and balance is restored. It is the greatest mortal achievement in Norrathian history.