EQL Crafting › Brewing
Trade Guide
Brewing
The supplier trade: drinks, tempers for smiths, oils and tannins for tailors — and the beer the bakers need for their stat food.
Recipes and trivials below follow the EQL wiki's Skill Brewing page as of September 2026. EQL can tune trivials with patches, so verify against the linked references before a big combine session.
1) Brewing Basics Open trade
Brewing makes alcoholic and non-alcoholic drinks — and, more importantly for the guild, a range of components used by other trades: oils, tannins, and tempers. The EQL wiki is blunt about it: brewing "may not be the most profitable tradeskill in its own right," but the other trades lean on it hard.
Where to combine
All brewing combines are made in a Brew Barrel, found in most towns. Qeynos and Freeport are excellent cities to learn in.
The governing stat
Intelligence or Wisdom, whichever is higher, governs your chance to gain a skill point on a combine. Buff the higher one before a skilling session.
The golden rule
The wiki's advice, verbatim: "just DO NOT drink while brewing!" Also, don't spend training points on brewing unless you have some to spare — it's easy enough to skill up naturally.
2) Containers: Bottles, Casks & Shotglasses Must know
Most brewing recipes require a container to hold the finished product — a bottle, shotglass, or cask. The good news:
- On a failed combine, you keep the container but lose the other ingredients.
- Casks go with beers and ales (Short Beer, Mead, Honey Mead).
- Bottles go with wines, spirits, juices, and Heady Kiola.
- Shotglasses go with the hard stuff (Brandy, Halfling Stouters).
Stock containers in bulk before a skilling session — they're cheap, and you don't want to keep running back to the merchant.
3) Getting Started: Skill 1–51 Beginner
The cheapest start in the game — barley, hops, and malt are all merchant-bought:
| Skill range | Item | Trivial | Ingredients | Container |
|---|---|---|---|---|
| 1–31 | Short Beer | 31 | Barley + Hops + Malt | Cask |
| 31–51 | Short Ale | 51 | Barley + Hops + Water Flask | Cask |
Short Beer is the workhorse: it feeds the bakers' Beer Braised stat-food line (STR +3 mammoth steaks and friends). If you brew nothing else, keep Short Beer flowing to the guild's bakers.
4) The Leveling Path: Fast Track to 248 The climb
The EQL wiki's fast track is built for minimum foraging and minimum running around. Follow it in order:
| Skill range | Item | Trivial | Ingredients | Container |
|---|---|---|---|---|
| 1–31 | Short Beer | 31 | Barley + Hops + Malt | Cask |
| 1–151 | Skull Ale | 151* | Cyclops Skull + Short Beer + Spices + Vinegar | Bottle |
| –168 | Ginesh | 168* | Foraged vegetables | — |
| –188 | Faydwer Shaker | 188* | See EQL wiki | — |
| –248 | Minotaur Hero's Brew | 248* | See EQL wiki | — |
* Fast-track ranges as listed on the EQL wiki — verify trivials there before a big combine session, per the note at the top of this page.
Notes on the fast track
- Skull Ale: needs one Cyclops Skull from an undead cyclops in South Karana — and you only need one skull, ever, since it's reused. At first the recipe won't appear in the advanced combine window; manually combine until your first success, then it unlocks for auto-combine.
- Spices and vinegar aren't sold in every city — plan a shopping trip.
- Ginesh takes foraged vegetables and is cheap; if you run out of vegetables, just move on to the next recipe.
- Low-level alternative: if you're brewing before you can farm a skull (level 15–20), the wiki's fallback ladder is Short Ale (51) → Ale (68) → Ol'Tujim's Fierce Brew (135). It works, but it's more annoying and more expensive — waiting for the skull is the play.
5) Tempers, Oils & Tannins: The Supplier Recipes Supplier
This is why the guild wants a brewer: these components feed blacksmithing and tailoring directly. Most are cheap — water flask plus a farmed or foraged drop:
| Component | Trivial | Ingredients | Feeds |
|---|---|---|---|
| Cod Oil | 68 | Cobalt Cod + Water Flask | Velious Tailoring |
| Drake Egg Oil | 68 | Drake Egg + Water Flask | Velious Tailoring |
| Fish Oil | 68 | Fish Eggs + Water Flask | General component |
| Snake Egg Oil | 68 | Snake Egg + Water Flask | General component |
| Yew Leaf Tannin | 68 | Yew Leaf + Water Flask | Velious Tailoring |
| Aviak Egg Oil | 102 | Aviak Eggs + Water Flask | General component |
| Blood Temper | 135 | Ogre Swill + Elven, Human & Dwarven Blood | Ogre Smithing |
| Earthen Temper | 135 | Dwarven Ale + Lava Rock + 2× Drop of Mercury | Dwarven Smithing |
| Frost Temper | 135 | Brandy + 2× Essence of Winter + Ice Goblin Blood | Barbarian Smithing |
| Heady Kiola | 46 | 2× Packet of Kiola Sap + Water Flask | Tailoring component |
Heady Kiola is a staple tailoring component — brewers supply it to tailors working silk and leather armor lines. The wiki's tip for tailors: brew Heady Kiola only once it's trivial to you; level on cheap ales instead.
6) Quests That Need Brewing Quests
The EQL wiki flags these quests as requiring brewing skill — the guild's brewers should know them by heart:
- Rogue Redemption — needs brewing; check the quest page for the current requirement.
7) The Money Brewing Economy
Honest take from the EQL wiki: brewing is "not the most profitable tradeskill in its own right." The platinum comes from being the supplier, not the star:
- Tempers for cultural smiths — Blood, Earthen, Frost, and Moonlight Tempers (trivial 135) are required inputs for cultural armor. Smiths pay for reliable supply.
- Oils for tailors — Fish Oil and Snake Egg Oil (both trivial 68) feed tailoring combines.
- Heady Kiola — tailors buy it steadily for armor subcombines. Boring, profitable.
- Short Beer — the bakers' stat-food ingredient. Sell it by the crate.
- Stat drinks — Flask of Sylvan Berry Juice (AGI +1), Flask of Karana Brown Tea (poison resist +1), Flask of Orange Juice (disease resist +1). Niche, but foraged berries cost you nothing.
8) How Brewing Feeds Other Trades Trade web
Brewing is the tradeskill hub's utility infielder — it touches everyone:
- Brewing → Baking: Short Beer feeds the Beer Braised stat-food line. See the Baking guide.
- Brewing → Blacksmithing: Blood, Earthen, Frost, and Moonlight Tempers (all trivial 135) are cultural smithing inputs. See the Blacksmithing guide.
- Brewing → Tailoring: Heady Kiola (trivial 46) for armor subcombines, plus Fish Oil and Snake Egg Oil for tailoring. See the Tailoring guide.
- Fishing → Brewing: Fish Eggs (from Thunder or Greengill Salmon) become Fish Oil. See the Fishing guide.
- Foraging → Brewing: berries, fruit, tea leaves, and vegetables for juices, wines, and Ginesh.
9) Links & References Links
Step-by-step and reference
- EQL Wiki: Skill Brewing — the full fast-track leveling guide and recipe list.
- EQL Patch Notes (official) — tradeskill rules change; check here first.
Guild references
- Guild Baking Guide — the trade that drinks your Short Beer.
- Guild Blacksmithing Guide — the temper trade.
- Guild Tailoring Guide — the Heady Kiola customer.
- EQL Crafting hub — all twelve trades, skill-up mechanics, and platinum strategies.